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530 Riot staff gone, Riot Forge axed
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530 Riot staff gone, Riot Forge axed

Jan 22, 2024 11:46 PM

Riot Games, the developer behind the massively popular League of Legends, is laying off approximately 530 employees, which equates to 11% of their global workforce. This decision stems from the need to refocus company efforts on core projects that create the most player value and to reduce unsustainable costs. Riot Games CEO, A. Dylan Jadeja, has stated that this move is necessary to maintain the company’s creative freedom and ability to experiment, which are deemed essential. Those affected by the layoffs will receive a minimum of six months of their salary, cash bonuses, and additional support. Moreover, Riot Games is discontinuing its Riot Forge label, which focused on publishing games from third-party studios under Riot's intellectual property. While the company acknowledges the label's contributions and thanks the team, it no longer sees Riot Forge as central to its future strategy. The main franchises including League of Legends, Valorant, Teamfight Tactics, and Wild Rift will see increased ambition and resources, with a notable downsizing for the Legends of Runeterra team due to its financial challenges.

What does Riot Games' downsizing mean for the future of their games?

The downsizing at Riot Games signals a refocused effort on key titles like League of Legends, Valorant, Teamfight Tactics, and Wild Rift, ensuring they remain priorities and receive the necessary resources to thrive. Legends of Runeterra will continue to receive support, albeit with a smaller dedicated team, focusing on its PvE content, The Path of Champions.

Riot Games, founded in 2006, has been a significant player in the video game industry, especially known for League of Legends, which debuted in 2009. It has since expanded its franchise with several other games and esports leagues, making it one of the industry's heavyweights. The company's recent decision to lay off a portion of its workforce follows a broader industry trend of companies such as Microsoft, Amazon, and Meta also announcing major layoffs, indicative of economic pressures and a need for operational restructuring.



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Samira Khan

Samira Khan is a narrative enthusiast with a keen eye for storytelling in games. Her literary approach to game criticism examines themes, character development, and plot structure, earning her a following among gamers who appreciate the art of narrating.

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N3rdo N3rdo commented on: 2024-01-23 01:15:25
Tough times at Riot with the layoffs, but it sounds like they're doubling down on their big hitters to keep delivering that high-level content we love. It's a bittersweet pivot—Riot's streamlining might just lead to their next big win, but it's rough seeing the Forge program and dedicated folks get sidelined.
Miss Peachy Miss Peachy commented on: 2024-01-23 01:00:40
Tough times ahead, but it sounds like Riot's trimming the sails to keep their flagship titles like League and Valorant riding the waves of change. Hunkering down on their biggest hits could be the play that ensures they don't just survive the storms but come out stronger for the esports community and gamers alike.
Mr. Bison Mr. Bison commented on: 2024-01-23 00:45:15
Riot's pivot sharpens their focus on heavy-hitters and could lead to even more polished experiences for their major titles—definitely a bittersweet next level strat for players and the team alike. It’s tough seeing industry trends hit home, but it looks like Riot's aiming to keep their core game worlds spinning strong while navigating some real-world boss-level economic challenges.
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