
Call of Duty: Modern Warfare 3 Team Dodges the Bullet: Skill-Based Matchmaking Totally Ignored in Marathon AMA Session
Nov 21, 2023 11:49 AMCall of Duty: Modern Warfare 3 developers Sledgehammer Games recently conducted a Reddit AMA session that garnered significant attention for refusing to address questions on Skill-Based Matchmaking (SBMM), a system designed to match players of similar skill levels in multiplayer games.
SBMM has been a contentious issue within the Call of Duty community. High-skilled players have reportedly been intentionally losing battles to be matched with lower-skilled opponents, leading to a call from gamers that SBMM should be limited to ranked modes. Despite the heavy focus on SBMM in community discussions, Sledgehammer Games provided no comments on the topic during the AMA.
Aside from the SBMM discussion, the developers covered a range of other topics concerning Call of Duty: Modern Warfare 3. They acknowledged the community's concerns about certain Operator Skins, such as 'Gaia' and 'Gaia Blackcell', which have been critiqued as pay-to-win due to their in-game visibility. Adjustments were promised, with these particular skins to be disabled in a forthcoming update until fixes can be implemented.
Another significant revelation was the potential introduction of non-disbanding lobbies, subject to successful testing, which could improve the multiplayer experience. Moreover, Sledgehammer addressed weapon balance, emphasizing a goal to shift the meta from season to season while ensuring a variety of weapons remain viable for different playstyles.
During the AMA, the development team confirmed they are working on fixes for Killcams and the HUD, balancing issues in Hardcore playlists, and investigating potential changes to Frag Grenade damage. There are also plans to introduce a 10v10 Moshpit Playlist and deliver updates that could bring back classic weapons from the series. Despite fan interest, modes like Headquarters, Replay/Theater, and Combat Pacing from Call of Duty: Vanguard currently have no plans for return.
Other topics included the developers' efforts to pursue improvements to packet burst issues, to allow 24/7 modes in Hardcore playlists, and to address mouse input, desync, and hit registration inconsistencies. Additionally, Sledgehammer Games noted that while custom Reticles are not on the agenda, Gun Game mode would make a comeback soon.
Fans looking forward to more adjustments and updates in Call of Duty: Modern Warfare 3 can expect continuous balancing tweaks and potential additional content in season updates as Sledgehammer Games remains responsive to feedback and committed to enhancing the gaming experience.

Samira Khan
Samira Khan is a narrative enthusiast with a keen eye for storytelling in games. Her literary approach to game criticism examines themes, character development, and plot structure, earning her a following among gamers who appreciate the art of narrating.
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Seems like Sledgehammer is dancing around the SBMM issue while trying to tackle the more tangible concerns with skins and weapon balance. Good to see them committing to ongoing tweaks and content, though; responsiveness to community feedback is key to keeping a game fresh and engaging.

Sledgehammer's AMA dodge on SBMM is like trying to ignore the elephant in the room—you can't have a hearty Call of Duty chat without tackling the hot topics head-on. Good on them, though, for committing to balancing and content updates; keeps the game fresh and the community on their toes.

Sledgehammer sidestepping the SBMM conversation during their AMA is like dodging the final boss in a game—frustrating for players who wanted a showdown. It's cool to see commitment to refining Modern Warfare 3 with balancing and content updates, but the avoidance of hot topics leaves a big elephant in the lobby.