The recent update for Cyberpunk 2077, version 2.3, has introduced Variable Refresh Rate (VRR) support, significantly enhancing gameplay on consoles. While this update does not specifically cater to the PlayStation 5 Pro, it allows players to unlock frame rates in both the 30fps ray tracing mode and the 60fps performance mode. Tests show that VRR can elevate frame rates to 40fps in the ray tracing mode on the PS5 Pro and potentially exceed 120fps in performance mode. However, the Xbox Series X did not show marked improvements concerning VRR, raising questions about its functionality on that platform. The VRR feature does provide a smoother experience, especially on PS5 Pro, although both consoles cap at 1440p resolution. Overall, while the enhancements are notable, they don’t fundamentally change the game's performance profile, leaving players to anticipate a dedicated upgrade for the Pro.
Can VRR significantly improve Cyberpunk 2077's performance on consoles?Yes, VRR can notably improve performance by unlocking frame rates, resulting in smoother gameplay experiences, especially on the PlayStation 5 Pro, where frame rates can reach up to 40fps in ray tracing mode and exceed 120fps in performance mode.
Cyberpunk 2077, developed by CD Projekt Red, is an open-world RPG set in a dystopian future where players assume the role of V, a mercenary with customizable cybernetic enhancements. Since its release, it has undergone multiple updates to enhance gameplay and performance, with the game facing scrutiny for its initial performance issues. The current discourse around VRR support highlights ongoing efforts to optimize the game's experience for various hardware configurations.
Comments
It’s cool that VRR is giving Cyberpunk 2077 a performance boost, especially on PS5 Pro, but it’s a bummer Xbox players aren’t seeing the same gains. Here’s hoping CDPR keeps tweaking things to level the playing field across consoles.
Nice to see CDPR still polishing Cyberpunk's console performance—VRR on PS5 Pro sounds like a game-changer for smoother gameplay. Though I'm curious why Xbox isn't getting the same love, maybe a future patch will balance things out