Tenjutsu is making waves following its reveal at Summer Game Fest, capturing attention as the latest project by Sebastien Benard, the designer behind Dead Cells. This new rogue-lite brawler from Deepnight Games combines martial arts and a fluid combat system, featuring a former yakuza protagonist on a mission to take down crime families. Players can tackle these challenges in any order, utilizing a variety of weapons and fighting techniques that evolve over time.

What is the gameplay like in Tenjutsu?

Tenjutsu delivers a top-down rogue-lite brawler experience with a focus on martial arts. Players face progressively tougher enemies the longer they take to upgrade and prepare, ensuring each playthrough offers new challenges and strategies.

Dead Cells, released in 2018, set a high benchmark for rogue-lite action games with its fast-paced combat, permadeath mechanics, and metroidvania elements. Tenjutsu aims to build on that legacy while introducing fresh, kung fu-inspired gameplay to the genre.