
Death Stranding 2 ESRB Rating Hints at Use of Melee Weapon
Jun 02, 2025 4:44 PMThe ESRB rating for Death Stranding 2 has revealed exciting details, confirming the inclusion of a unique melee weapon—a guitar. Players will once again take on the role of Sam Porter Bridges or possibly Higgs in a post-apocalyptic world, navigating an open landscape while delivering packages. Combat will involve human enemies, androids, and apparitions using both melee and ranged weapons. Notably, the game includes themes of violence and gore, evidenced by gruesome scenes described in the rating summary. Death Stranding 2 is set to launch on June 26, 2025, promising a captivating blend of action and exploration from Kojima Productions.
What are the gameplay features in Death Stranding 2?Death Stranding 2 features an open-world environment where players deliver goods while engaging in combat against various enemies. Melee options include an innovative battle guitar, alongside firearms. Players can expect stealth mechanics, realistic gunplay, and intense violence, ensuring a mature gaming experience.
Death Stranding 2 is the sequel to the critically acclaimed original game, which merged exploration and storytelling in a unique delivery simulation. The original, released in 2019, introduced players to a hauntingly beautiful yet desolate world filled with complex narratives and themes of connection, isolation, and the importance of interpersonal relationships in a fractured society. Kojima Productions continues to push boundaries with this anticipated sequel and additional media projects related to the Death Stranding universe.

Samira Khan
Samira Khan is a narrative enthusiast with a keen eye for storytelling in games. Her literary approach to game criticism examines themes, character development, and plot structure, earning her a following among gamers who appreciate the art of narrating.
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A battle guitar That’s so on-brand for Kojima—only he could turn a rockstar fantasy into a survival tool in a world this bleak. The blend of eerie exploration and brutal combat is giving me major chill vibes with occasional chaos energy, and I’m loving it.

Only Kojima could make a guitar a legit weapon in a post-apocalyptic delivery sim—can't wait to shred some enemies while hauling packages. The mix of stealth and over-the-top violence sounds like peak weirdness, and I'm totally here for it.