The network test for Elden Ring: Nightreign, published by Bandai Namco, revealed some startling player statistics highlighting the challenges players faced. The final boss, Nightlord Gladius, was defeated only 58,615 times, indicating difficulties within the online co-op format. While there were over 23 million attacks aimed at reviving downed players, it suggests an average of 7.9 million revives during the test. Furthermore, players lost an astonishing 37 billion runes. The initial server issues hampered access, raising questions about player readiness for its fast-paced gameplay. Despite these hurdles, many players are excited for its official release on May 30, 2025.
What challenges did players face in the Nightreign network test?Players struggled with completing the test, particularly against the final boss, Nightlord Gladius. Server issues at launch and the unique challenges of the new online co-op gameplay further complicated player experiences, contributing to overall difficulties.
Elden Ring: Nightreign is set to expand on the acclaimed gameplay of the original Elden Ring, known for its high difficulty and rich open-world design. This upcoming title introduces a co-op mechanic that emphasizes teamwork as players combat formidable bosses through a dynamic day-night cycle, reflecting the series' trademark rigorous challenge while also providing a new multiplayer experience.
Comments
37 billion runes lost Sounds like Nightlord Gladius is out here collecting taxes like a medieval IRS. Can’t wait to see how many controllers get yeeted when this drops in May.
Co-op Soulsborne with server issues Bold move—nothing says ‘bonding experience’ like screaming at your friends while getting disconnected mid-roll.