Fallout: London Devs Scrapped Rideable Horses and Bikes
Aug 12, 2024 4:17 PMIn a recent interview, the developers of Fallout: London revealed they had to abandon plans for rideable horses and bicycles in the mod due to significant bugs. The horses, known as Sleipnir, were designed but could not perform as intended, often flying up buildings due to the game engine's limitations, similar to past issues seen in Skyrim. Project manager Dean Carter explained that the challenges posed by the detailed, cluttered environment of London made it impossible to keep the horses grounded. Additionally, while there was a push for a rideable bicycle, feedback led the team to attempt implementation, but ultimately they decided to scrap the idea due to similar issues. Players can still enjoy the unique aesthetic of these features, even without the ability to ride them.
nWhy were rideable horses removed from Fallout: London?Rideable horses were removed from Fallout: London because they encountered severe gameplay issues causing them to behave erratically, like flying up buildings and scaling obstacles, which the engine could not handle effectively within the game's intricately designed environment.
nFallout: London is a mod for Fallout 4 that offers a reimagined post-apocalyptic version of London. It introduces a variety of new features and quests while maintaining the core mechanics that fans of the series enjoy. The development team, Team FOLON, is focused on enhancing the experience with future updates, including the notable Wild Card questline, continuing the legacy of one of the most beloved RPG franchises.
Samira Khan
Samira Khan is a narrative enthusiast with a keen eye for storytelling in games. Her literary approach to game criticism examines themes, character development, and plot structure, earning her a following among gamers who appreciate the art of narrating.
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It's a bummer to see those rideable horses and bicycles get the axe in Fallout: London, but honestly, flying steeds might’ve added a whole new level of chaos to an already wild post-apocalyptic London. At least the team is keeping their focus on delivering a solid experience with the Wild Card questline—can’t wait to see how that shakes out
It's always a bummer when cool features get scrapped due to technical hiccups, but it just goes to show how ambitious modding can push the limits of a game's engine. Kudos to the Fallout: London team for being transparent about their challenges—hopefully, the unique cityscape will offer enough fresh experiences to keep players engaged
It's a bummer to see rideable horses and bikes go from Fallout: London, but hey, glitches like flying up buildings are classic signs of a game pushing its limits Props to the team for prioritizing a smooth experience over unfinished features—let’s hope they keep the unique vibes coming