HELLDIVERS 2 PLAYERS FALL SHORT IN MAJOR ORDER, ARROWHEAD DECLARES 'THE SECOND GALACTIC WAR' BEGINS
May 16, 2024 12:33 PMHelldivers 2, the cooperative twin-stick shooter game developed by Arrowhead Game Studios, has hit a major storyline development as the player community failed to complete the latest Major Order. As a result, the game has transitioned into what is being humorously dubbed "The Second Galactic War." The in-game update came through the game's Discord server where it was announced that the previous conflicts were just the prelude to this new epic warfare. Players can expect fresh challenges and objectives, including guarding training facilities for new recruits, amidst speculations of potential NPC squad additions inspired by Star Wars' Clone Wars.
This twist follows the community’s shortcoming in destroying a target of 2 billion Automatons, falling 22% short of the goal. The failure to achieve this target means a new stratagem will remain locked away from players for the time being. As the Helldivers mobilize for this escalated conflict, discussions among fans suggest the possibility of NPCs augmenting the in-game action, much like modders have been exploring Star Wars themes. Moreover, changes in enemy spawn rates and the introduction of new gameplay mechanics, such as the color alteration of the Tenderizer weapon, are also in the pipeline for Helldivers 2. The game has reportedly sold 12 million copies within 12 weeks, indicating a strong fan base and active engagement.
What is the new Major Order in Helldivers 2 and what does it entail?The new Major Order tasks Helldivers 2 players with maintaining control of several planets—Aeris Pass, Vernen Wells, Heeth, and Angel’s Venture. The objective is to protect these areas to ensure large training facilities for the Space Earth Armed Forces (SEAF) can be constructed, possibly hinting at new gameplay mechanics involving NPC squad recruitment or other expansions to the war effort.
Background Information: Helldivers 2 is the sequel to the original Helldivers, which was released in 2015 and praised for its challenging gameplay and cooperative mechanics. The first game was set in a satirical dystopian future where players took on the role of part of an elite team known as Helldivers, deploying on various planets to fight enemies and promote the expansion of a futuristic empire. With the sequel, developers Arrowhead Game Studios have continued the tradition of intense, cooperative play and a rich, ongoing war narrative that evolves with the community's efforts.
Samira Khan
Samira Khan is a narrative enthusiast with a keen eye for storytelling in games. Her literary approach to game criticism examines themes, character development, and plot structure, earning her a following among gamers who appreciate the art of narrating.
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Whoa, the new Major Order in Helldivers 2 sounds like a game-changer Protecting planets to build training facilities for the SEAF adds a cool layer of strategic depth. And the potential for NPC squad recruitment has got me feeling some serious Star Wars vibes – could lead to some epic battles
Helldivers 2's new Major Order brings an exciting shift, tasking players with protecting planets to build large training facilities for the SEAF. With potential NPC squad recruitment and expanded war mechanics, it seems like we're in for an engaging new phase of cooperative gameplay in The Second Galactic War. Can't wait to see how this storyline development unfolds and the impact it has on the game's dynamic gameplay.
Oh wow, the failed Major Order in Helldivers 2 leading to The Second Galactic War is such a cool community-driven storyline twist. The prospect of guarding training facilities and potential NPC squad additions definitely adds an exciting layer of depth to the game's cooperative gameplay. Can't wait to see how this unfolds