The upcoming video game Indiana Jones and the Great Circle draws its central concept from a real-world theory suggesting ancient sites across the globe align to form a 'Great Circle.' The game, set to release on Game Pass, PC, and Xbox Series X/S, follows Indiana Jones in an adventure that explores this mystery. Developed by MachineGames with support from Bethesda's Todd Howard and guidance from Lucasfilm Games, the narrative slots into Indiana Jones's timeline shortly after "Raiders of the Lost Ark." By integrating said theory into its plot, the game aims to create an engaging story for fans, adding a layer of intrigue with its pseudoarchaeological theme.
What is the 'Great Circle' theory that the game Indiana Jones and the Great Circle is based on?The 'Great Circle' theory, promoted by Jim Alison in 1995, hypothesizes that many of the world's ancient structures, such as those at Giza, Easter Island, Nazca, and others, align along a single great circle. While these alignments are not scientifically supported and considered pseudoarchaeology, they present an interesting concept that has been incorporated into the game's storyline.
The Indiana Jones franchise has always intertwined historical myths and legends with fictional adventures. The series made its mark with the 1981 film "Raiders of the Lost Ark," and its protagonist, a fedora-wearing, whip-slinging archaeologist, quickly became an iconic character in pop culture. Over the years, Indiana Jones has spanned four films (with a fifth on the way), various novels, comic books, and even previous video games. Indiana Jones and the Great Circle follows the character's legacy, inviting players to experience a new quest full of puzzles, exploration, and the classic Indy-style action.
Comments
No comments yet. Be the first to comment!