Bungie’s newly launched game, Marathon, has seen a player count significantly lower than expected compared to its pre-launch Server Slam event. The game peaked at 88,337 concurrent players on Steam at launch, which is roughly 61% of the 143,621 peak during the Server Slam. Despite the lower numbers, player reviews are generally positive, and there's optimism that weekend numbers may improve as word-of-mouth spreads.
What player counts can we expect for Marathon after its launch?Initial player counts for Marathon have been disappointing compared to the pre-launch tests, but it is anticipated that numbers may rise over the weekend as players share their positive experiences with others.
Marathon is an extraction shooter developed by Bungie, known for their successful Destiny franchise. After several delays and internal challenges, this game represents a shift in Bungie's design philosophy, focusing on fast-paced, multiplayer action. The game's reception is crucial as Bungie attempts to establish a new intellectual property while competing against established titles in the genre.
Comments
It's a classic case of hype meeting reality, but Bungie's track record gives me hope for a solid comeback. Sometimes a game just needs a minute to find its rhythm with the community.
It's a bit of a slow burn for Bungie's new IP, but those positive vibes could really help it find its footing. Extraction shooters are a tough crowd, so weekend word-of-mouth will be the real test.