The upcoming film, "Predator: Badlands," directed by Dan Trachtenberg, draws inspiration from both the classic PlayStation game "Shadow of the Colossus" and Blizzard's "World of Warcraft." Trachtenberg emphasized that the relationship between the film's protagonist, a young Predator named Dek, and a synthetic character played by Elle Fanning, echoes the themes of companionship found in "Shadow of the Colossus." In addition to this, Dek's new arsenal includes a laser sword influenced by the iconic glaive of the Demon Hunter class in "World of Warcraft." The director revealed that he aims to innovate the Predator's weaponry to appeal to fans, likening the excitement of seeing new gadgets to that of a James Bond film. "Predator: Badlands" is set to release in theaters on November 7, 2025, and aims to deliver an action-packed experience while keeping its age rating lower without compromising on intensity.

What are the main inspirations behind 'Predator: Badlands'?

The main inspirations behind 'Predator: Badlands' include the 2005 game "Shadow of the Colossus," which influenced character dynamics, and "World of Warcraft," specifically the Demon Hunter's glaive, which inspired the design of Dek's laser sword and gadgets.

"Predator: Badlands" is the latest installment in the iconic Predator franchise, known for its thrilling mix of science fiction and action. The series began in 1987 and has evolved through various sequels and spin-offs, maintaining a cult following. The inclusion of modern gaming influences in this film reflects a shift towards integrating contemporary visuals and narratives that resonate with fans of both movies and video games.