The co-op vampire shooter game, Redfall, seems to be facing a rocky road after a disappointing launch in May that now leaves it with a staggering low player count. The highly anticipated 60fps patch is yet to be released, while little to no communication from the developer, Arkane, is adding to mounting frustrations.
The game's launch was so disastrous that Phil Spencer, Xbox boss, felt compelled to apologize personally. With dull missions, unimpressive adversaries, and consistent technical issues, Redfall has managed to garner a measly score of 4 out of 10 according to IGN. Microsoft also faced backlash for promising a 60fps game and only few weeks before launch, revealing that the initial release would be capped at 30fps, with a 60fps version to follow at a later date.
Excitement dwindles as half a year post-release and three long months since the last update, the 60fps mode still remains out of reach, causing the player numbers to take an inevitable nosedive. The game struggles to make the top 50 most-played games on Xbox, with older games such as Skyrim, Mortal Kombat 11, and Star Wars Battlefront 2 seeing more action than Redfall.
Bethesda, the publishing boss behind Redfall, insists they are not ready to abandon the game just yet. Much like with the initial struggles faced by The Elder Scrolls Online and Fallout 76, Bethesda promises to stick with Redfall. They also reassure the remaining game community that the 60fps patch remains a work in progress and Redfall tags along with Game Pass' immortality and will continue to exist.
The lack of communication from the game's creators is turning into a problem, according to Reddit users. Suggestions for making the game work offline and making it free to play have been floating around. Players are also questioning the continued sales of Redfall DLC when access to "two future heroes with unique powers and gameplay" is still ambiguous. Bethesda has yet to share a road-map for their release.
In the upcoming season of Halloween, there is hope among the community that a significant update will infuse the game with fresh enthusiasm and get it back on track. As of now, Redfall appears at a clear crossroads.
The game's launch was so disastrous that Phil Spencer, Xbox boss, felt compelled to apologize personally. With dull missions, unimpressive adversaries, and consistent technical issues, Redfall has managed to garner a measly score of 4 out of 10 according to IGN. Microsoft also faced backlash for promising a 60fps game and only few weeks before launch, revealing that the initial release would be capped at 30fps, with a 60fps version to follow at a later date.
Excitement dwindles as half a year post-release and three long months since the last update, the 60fps mode still remains out of reach, causing the player numbers to take an inevitable nosedive. The game struggles to make the top 50 most-played games on Xbox, with older games such as Skyrim, Mortal Kombat 11, and Star Wars Battlefront 2 seeing more action than Redfall.
Bethesda, the publishing boss behind Redfall, insists they are not ready to abandon the game just yet. Much like with the initial struggles faced by The Elder Scrolls Online and Fallout 76, Bethesda promises to stick with Redfall. They also reassure the remaining game community that the 60fps patch remains a work in progress and Redfall tags along with Game Pass' immortality and will continue to exist.
The lack of communication from the game's creators is turning into a problem, according to Reddit users. Suggestions for making the game work offline and making it free to play have been floating around. Players are also questioning the continued sales of Redfall DLC when access to "two future heroes with unique powers and gameplay" is still ambiguous. Bethesda has yet to share a road-map for their release.
In the upcoming season of Halloween, there is hope among the community that a significant update will infuse the game with fresh enthusiasm and get it back on track. As of now, Redfall appears at a clear crossroads.
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