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PlayStation Unleashes New Layoffs, Targets Live-Service Teams

Mar 05, 2025 11:29 AM

PlayStation is facing significant layoffs as part of a restructuring within its US operations, impacting developers from Bend Studio and Visual Arts Studio, known for supporting notable projects like The Last of Us remasters. Reports indicate that employees were informed of their termination, emphasizing the challenge of losing experienced talent within the gaming industry. Current layoffs reportedly include contributions from developers who were involved in canceled live-service games and the Visual Arts support team. This wave of layoffs reflects a broader trend of workforce reductions occurring within the gaming sector, with PlayStation previously cutting jobs in its software division.

nWhat are the recent layoffs at PlayStation related to?

The recent layoffs at PlayStation are related to the restructuring of its US operations, affecting developers who worked on canceled live-service games and support for remasters like The Last of Us.

PlayStation Studios Visual Arts played a crucial role in enhancing major titles by collaborating with other studios, predominantly working on remasters that brought classic games to newer consoles. The studio’s expertise in developing high-quality graphics and immersive gameplay has established them as a valuable asset within the industry. This backdrop makes their layoffs particularly notable, highlighting a significant shift in the operational landscape of PlayStation in the current gaming market.



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Stimpy Stimpy commented on: 2025-03-05 11:42:12
It’s a bummer to see such a talented team impacted, especially when their work has been so integral to remastering classics and pushing the boundaries of visual storytelling. Here’s hoping the industry finds a way to navigate these shifts without losing the magic that makes gaming so memorable.
Sephiroth Sephiroth commented on: 2025-03-05 11:36:16
It's always tough to see talented developers let go, especially when they've been instrumental in bringing beloved games to life. Hopefully, the industry can find ways to balance restructuring with retaining the creative minds that make gaming so special.
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