
PlayStation's Visual Arts studio is facing significant layoffs amidst a restructuring effort, primarily linked to the cancellation of several live-service games. These layoffs come after Sony's decision to halt projects from various studios, including a live-service game from Bend Studio and another connected to the God of War franchise. Previous announcements included the cancellation of the live-service shooter Concord, and considerable layoffs occurred last year, affecting nearly eight percent of the workforce. Despite these setbacks, Sony continues development on a Horizon live-service game and has recently bolstered its team with talent formerly from Bungie.
What caused the layoffs at PlayStation's Visual Arts studio?The layoffs at PlayStation's Visual Arts studio were primarily caused by the cancellation of several live-service games and an ongoing restructuring of Sony's US studios.
Monster Hunter is a well-established franchise known for its cooperative gameplay and expansive world-building, appealing to a broad audience. With each iteration, from the original games to Monster Hunter World and beyond, players engage in epic battles against massive monsters while customizing their hunters and improving their gear. This trend of engaging live service games aligns with current industry practices, though some of Sony's recent ventures have struggled to find success in this competitive landscape.
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