Randy Pitchford, the Gearbox development chief, has addressed the complaints from players of Borderlands 4 regarding the absence of a field of view (FOV) slider on console versions. Players have reported experiencing motion sickness due to a narrow FOV, which some described as feeling "zoomed in." The PC version allows for adjustments up to 110 degrees, alongside motion blur settings, which are also missing on consoles. Pitchford mentioned that considerations surrounding "fairness" could be a factor in this design choice, although many players found this explanation confusing. Despite these issues, Borderlands 4 has seen a successful launch on PC, amassing impressive player numbers, while Gearbox is actively working to address performance concerns across platforms.
Why is there no FOV slider in Borderlands 4 on consoles?The lack of a FOV slider in Borderlands 4 on consoles is centered around design considerations related to performance and potential fairness issues as explained by Randy Pitchford. However, many players feel this decision disadvantages console users compared to PC gamers who have the option to customize their settings.
Borderlands 4, the latest installment in the iconic looter-shooter franchise, features a vibrant and chaotic universe where players team up to battle various foes. The series is known for its quirky humor, distinctive art style, and addictive gameplay mechanics, making it a staple in the shooter genre. Although it retains elements fans love, the introduction of online crossplay and discussions about console performance touch on significant advancements for the franchise that are now being tested post-launch.
Comments
Honestly, prioritizing fairness over accessibility feels like a weird hill to die on when motion sickness is a real issue for players. Maybe Gearbox should focus on letting everyone tweak their experience instead of worrying about some imaginary competitive edge.
It's wild how often fairness gets thrown around as a reason to limit player options, especially when it just ends up making the experience worse for some. Hopefully Gearbox reconsiders and adds that FOV slider soon—nobody should have to choose between comfort and playing the game.