Soulframe, the highly anticipated action RPG from Digital Extremes, has made significant changes to its player progression system in its latest Preludes alpha update. This update replaces the previous traditional skill system with a more intuitive approach centered around three in-game Virtues: Courage, Spirit, and Grace, which correlate to melee, magic, and ranged gameplay styles. Now, these Virtues adjust automatically with each character level-up, although players can choose to concentrate on a specific Virtue using a 'Virtue Prism.' Additional updates include a new armor system that enhances virtue scaling and expanded character customization options like face and weapon enhancements. New missions and challenging boss encounters have also been introduced, ensuring a rich experience as Digital Extremes prepares for a larger launch event.

What new features have been added to Soulframe in the latest alpha update?

The latest alpha update for Soulframe includes an overhaul of its progression system with three primary Virtues that automatically shift as players level up. Players can also customize their characters more extensively and engage in new missions that include boss battles for rare rewards.

Soulframe is being developed by Digital Extremes, the studio behind the popular title Warframe. Building on their experience from Warframe, Digital Extremes aims to create a community-driven game that balances player feedback with engaging gameplay, emphasizing the social aspects of gaming. The shift to an intuitive leveling system in Soulframe reflects a trend in RPG design, focusing more on player experience and less on rigid frameworks for character development.