Reports have recently surfaced indicating that the Wachowskis had approached famed game designer Hideo Kojima to create a Matrix game for Konami back in 1999. Despite their mutual admiration and exchange of emails, Kojima was unaware of this proposal, as he was busy working on Metal Gear Solid 2 at the time. He expressed his surprise at the news but noted that had he known, they might have explored the possibility. The game that eventually emerged, Enter The Matrix, released in 2003, received poor reviews, raising questions about how Kojima's involvement might have altered the franchise's trajectory.
nWhat could have happened if Hideo Kojima had made a Matrix game?
If Hideo Kojima had taken on the Matrix game project, it's possible that the game design and narrative quality would have aligned more closely with the innovative and cinematic experience the films provided. Kojima's unique approach to storytelling and gameplay could have led to a more engaging adaptation, potentially changing the legacy of video games based on movie franchises.
The Matrix franchise, launched with the iconic film in 1999, revolutionized sci-fi cinema with its blend of action, philosophy, and groundbreaking special effects. The films explored complex themes about reality and control, which set a high bar for any potential video game adaptation. Despite less than stellar game releases like Enter The Matrix and The Matrix: Path of Neo, the series continues to have a lasting influence on both gaming and film. The potential collaboration with Kojima might have created a game that did justice to the franchise's profound narratives, considering his track record with titles such as Metal Gear Solid and Death Stranding.
Comments
Honestly, a Kojima-directed Matrix game would've probably made us question whether we were still playing a game or living in a simulation ourselves. It's the ultimate missed crossover that could've redefined cinematic gaming years before it became trendy.
Man, what a wild what if scenario in gaming history. We could've gotten Kojima's signature fourth-wall breaking mind-benders colliding with The Matrix's reality-bending philosophy.