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XBOX Studios' Search for New Game Talent Ends in Closure

May 10, 2024 3:26 PM

Recent reports indicate that Microsoft's Xbox division may face future cost-cutting measures following the closure of three ZeniMax subsidiary studios. These layoffs could be just the beginning, with further actions expected to reduce costs company-wide. Despite recent successes like Hi-Fi Rush, resources have been reallocated from game development to studio closures. Industry insider Jason Schreier highlights the tense situation Microsoft is encountering, signaling more potential implications for its gaming sector. Microsoft has closed Tango Gameworks and Arkane Austin, with the latter's Redfall not performing well in terms of reviews and sales. Although Xbox's Matt Booty claims the closure of Arkane Austin isn't related to Redfall's performance, skepticism arises as the industry grapples with these abrupt studio shutdowns. Jill Braff of ZeniMax comments on the challenge of managing multiple studios with a small central team and a growing task list, suggesting further downsizing may be inevitable in managing their resources.

Why would Microsoft close studios that have produced successful games?

It appears that despite developing successful titles, Microsoft is pursuing cost-cutting strategies that prioritize financial efficiency over maintaining and expanding its gaming studios. This indicates a complex balance between the success of individual projects and broader economic objectives within the company.

For additional context, Microsoft's recent acquisition of ZeniMax Media in 2021, which included Bethesda Softworks and several other prominent studios, was a major play in the gaming industry. The move was expected to strengthen Xbox's exclusive game portfolio. These closures indicate a surprising pivot that has significant implications for the gaming community and Microsoft's future strategy in game development.



Samira Khan avatar
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Samira Khan

Samira Khan is a narrative enthusiast with a keen eye for storytelling in games. Her literary approach to game criticism examines themes, character development, and plot structure, earning her a following among gamers who appreciate the art of narrating.

Read more articles from: Samira Khan

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