1047 Games ends development of Splitgate and Empulse due to financial problems

Intelligence Summary
- 1047 Games is ending development on Splitgate and Empulse because revenue is not enough to cover operating costs.
In short
- 1047 Games has announced that development on both Splitgate and Empulse will be stopped.
- The decision was made because neither game generates enough revenue to cover server costs.
- It marks a disappointing end for the developer, which had previously held high expectations for its titles.
GAME-scanner analysis
1047 Games’ announcement comes as a shock to the gaming community, especially given Splitgate’s initial popularity. The game, which peaked at more than 67,000 concurrent players in 2021, has since seen a significant drop in player numbers. At the moment, it averages only 25 active players on Steam, putting the game’s financial viability in jeopardy. The decision to end development is a clear sign that the cost of maintaining dedicated servers is no longer justified by the revenue. It raises questions about the future of innovative multiplayer games in an increasingly competitive market.
What does this mean for players?
For players, this means saying goodbye to two titles that once seemed highly promising. The shutdown of Splitgate and Empulse could also have a broader impact on the multiplayer shooter genre, where players often depend on an active community and server support. It is a reminder of the challenges developers face in a rapidly changing industry, where even popular titles do not always prove financially sustainable.
Timeline
2021-08: Splitgate reaches a peak of 67,724 concurrent players.
2023-10: 1047 Games announces the end of development for Splitgate and Empulse.