News The Blood of Dawnwalker 21 Aug 2026, 16:462 min read

The Blood of Dawnwalker: why the 60fps limit disappoints players

The Blood of Dawnwalker: why the 60fps limit disappoints players

Intelligence Summary

  • Discover how the 30fps console cap affects The Blood of Dawnwalker and what it means for gamers.

Briefly

  • The Blood of Dawnwalker will not run at 60fps on consoles, disappointing many fans.
  • The game launches on 3 September 2026 for PC, PS5 and Xbox Series X/S.
  • PS5 Pro and Xbox Series X will top out at 40fps, while there is no information yet on Xbox Series S.

GAME-scanner analysis

The announcement that The Blood of Dawnwalker will not run at 60fps on consoles has sparked a wave of disappointment among gamers. This is especially notable given current expectations for next-gen consoles, which often treat 60fps or higher as the standard. Developer Rebel Wolves has opted for a maximum of 40fps on PS5 Pro and Xbox Series X, raising questions about the technical choices behind the decision. This could affect the overall experience, particularly for an action RPG that relies on smooth gameplay.

What does this mean for players?

For players who prefer console gaming, this limitation may push them toward the PC version of the game, where higher frame rates are possible. It could also reignite debate about the value of console upgrades, especially for gamers who recently invested in the latest hardware. Choosing not to target 60fps may also impact sales, as players could be more inclined to wait for patches or updates that improve performance.

Timeline

  • 3 September 2026: The Blood of Dawnwalker launches on PC, PS5 and Xbox Series X/S.

  • 21 August 2026: The frame-rate limitations are announced and fans react.

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