The Blood of Dawnwalker: framerate limitations on consoles and their impact

Intelligence Summary
- Discover the impact of the 30fps cap on consoles for The Blood of Dawnwalker and what it means for gamers.
In short
- The Blood of Dawnwalker will not run at 60fps on consoles, disappointing many fans.
- The game launches on 3 September 2026 for PC, PS5 and Xbox Series X/S.
- The PS5 Pro and Xbox Series X will top out at 40fps, while there is no information yet on the Xbox Series S.
Analysis by GAME-scanner
Rebel Wolves’ decision not to let The Blood of Dawnwalker run at 60fps on consoles is notable, especially given modern gamer expectations. At a time when most action RPGs aim for a smooth gameplay experience, being limited to 30fps and 40fps could reduce the game’s appeal. This is especially relevant for players used to higher frame rates on PC, where the experience is often much smoother. The technical limitations could also reignite debate about the value of console upgrades, particularly for those who recently invested in the latest hardware.
What does this mean for players?
For console players, this framerate limitation may push them toward the PC version of the game, where higher frame rates are possible. It could also affect sales, as some players may wait for patches or updates that improve performance. Reactions on social media are already negative, with players questioning whether the developers could have done more to improve the framerate. A tweet from one frustrated fan sums up the disappointment: "Im disappointed. No 60 FPS mode. Guys... Come on. Seriously? PC it is then, but you could've pushed for more on the Pro."
Timeline
3 September 2026: The Blood of Dawnwalker launches on PC, PS5 and Xbox Series X/S.
21 August 2026: Framerate limitations are announced and fans react.