Control: Resonant - from shooter to action RPG with Dylan as the protagonist

Intelligence Summary
- Discover how Control: Resonant is transforming the franchise with new gameplay elements and a focus on action RPG mechanics.
In brief
- Control: Resonant shifts from a third-person shooter to an action RPG.
- Dylan, Jesse Faden’s brother, is the new protagonist with a unique melee weapon.
- Gameplay focuses on speed and aggressive combat in a lore-rich setting.
Analysis by GAME-scanner
The upcoming release of Control: Resonant marks a significant shift in the franchise’s gameplay. Where the earlier title, Control, focused on a third-person shooter experience, Resonant introduces action RPG elements that allow players to dive deeper into the world and its characters. This not only opens up new gameplay possibilities, but also new storytelling opportunities, especially with Dylan as the protagonist. The choice to use a shape-shifting melee weapon, the Aberrant, could further enrich combat dynamics and encourage players to get creative in how they approach enemies.
What does this mean for players?
For fans of the original Control, this change could be both exciting and challenging. The new emphasis on speed and aggressive combat may offer a fresh experience, but it also raises questions about how the gameplay will feel compared to previous entries. Players will need to adapt to the new mechanics and the way they explore the dense lore of the Control universe. Playing as Dylan also offers a new perspective on the events unfolding in the world of Control, which could create a deeper emotional connection to the story.
Timeline
2026-06-04: Announcement of Control: Resonant with gameplay and story details.
2026-06-06: Game showcase at IGN Live 2026.