Dragon Age: Origins 5 Oct 2026, 16:16

Dragon Age: Origins decompilation reaches 60% and targets 2027

Dragon Age: Origins decompilation reaches 60% and targets 2027

A six-person fan team says its Dragon Age: Origins decompilation is 60% complete and eyeing a 2027 release window.

What happened

A six-person team is working on a decompilation of Dragon Age: Origins, the BioWare CRPG that launched in 2009. According to a developer posting online under the name Shot_Let_1344, the project is now 60% decompiled and 55% linked. Those figures come from a progress update and are being tied in coverage to a Reddit response from that user.

The creators say they are mapping the game back out to make the PC version more usable. Dragon Age: Origins runs on the Eclipse engine, which was built specifically for this game, and the team says it now understands much of that engine and the game’s broader logic. Coverage describes the project as an attempt to bring the game “back to its roots,” though the exact technical form of the end result has not been finalized.

The project is not public yet. The developers say they will only release it once it is around 90% complete, and coverage mentions 2027 as the intended release window. It is unclear whether that is a fixed date, a target year, or just an estimate. It has also not been confirmed whether the final release will be a playable reimplementation, a source-code-style reconstruction, or something else.

The progress numbers matter because the creators themselves say the work is not far enough along for a public release. The combination of 60% decompiled, 55% linked, and a 90% threshold shows the project is still in active development, while the nearly three-year timeline suggests a long technical effort. The source also does not mention any official support from BioWare or Electronic Arts.

Timeline

  • 2009 — Dragon Age: Origins launches on PC and consoles as a BioWare CRPG.

  • Around 2023-2026 — A team of six developers works for nearly three years on the decompilation.

  • 2026-10-05 — Progress is reported at 60% decompiled and 55% linked.

  • 2026-10-05 — The creators say public availability will only be considered around 90% completion.

  • 2027 — The team names this year as a target for a possible release, but without a confirmed fixed date.

Background

Dragon Age: Origins is a 17-year-old BioWare CRPG and is linked in the source to persistent PC compatibility issues. The fan project focuses on the PC version and, according to the creators, is meant to help better understand and make the game more usable. The Eclipse engine is relevant because it was built specifically for this game, making its code and underlying systems difficult to compare directly with later BioWare titles.

The exact form of the eventual release is still unknown. It has not been confirmed whether the project uses original assets, what distribution method the creators will choose, or how they plan to handle any legal questions once the work becomes public. What is clear is that the developers are tracking progress in technical terms, with separate percentages for decompilation and linking, and that they are only thinking about a public release once the project is much further along.

Because the update comes from the team’s own communication, the mentioned 2027 plan remains tentative. The source does not cite an official BioWare release date, publisher involvement, or a public download page. That leaves the project as a fan initiative whose status, distribution, and legal position are still unresolved.