False Hero 3 Oct 2026, 17:15

False Hero on Steam: 89% positive reviews and over 60,000 wishlists

False Hero on Steam: 89% positive reviews and over 60,000 wishlists

False Hero launched on Steam with about 89% positive reviews and had already passed 60,000 wishlists before release.

The game was developed by Florian, who according to the provided sources started the project in 2019. It is tied to Torchlight Games and centers on a combat system where players can steal enemy abilities.

What happened

False Hero arrived on Steam on September 22 and immediately got a strong response from players. The source describes the game as having nearly 90% positive reviews, while the headline more specifically calls it 89% Very Positive on Steam. That figure is a snapshot and may change after publication, but at the time of the source article the rating was around 89%.

According to the provided information, False Hero is a solo project by Florian, who began development in 2019 after just finishing school. The source also mentions Torchlight Games, though its exact role is not explained further. One of the external context sources explicitly links Torchlight Games to the False Hero homepage, confirming that the name is at least associated with the game.

The game stands out thanks to a mechanic that lets players steal abilities from enemies. Boss attacks, referred to in the source as Combat Arts, can also be taken over. For certain enemies, players must defeat them repeatedly to build up Insight before their powers become available. That makes the combat setup different from many other soulslikes, since skill progression is directly tied to enemy encounters.

Interest in the title was already visible on Steam before launch. According to the provided text, more than 60,000 players had wishlisted the game before release. A second external source, IMPRESS’s press kit, also places the project in a longer timeline: after finishing Skyrift in 2019, Florian began work on his most ambitious project and spent several years on the game.

Timeline

  • 2019: Florian begins development on False Hero, according to the source, after finishing Skyrift and just after leaving school.

  • Over the following years: the game grows into a solo project that, according to the press kit, took several years to make.

  • Before release: the Steam page climbs to more than 60,000 wishlists.

  • September 22: False Hero launches on Steam.

  • At the time of the source article: the game sits at about 89% positive reviews on Steam, or nearly 90% according to the text.

Background

False Hero is described in the source as a soulslike clearly inspired by Dark Souls and the broader Souls formula. The game is not made by FromSoftware, but it does lean on the same action-RPG tradition. The provided context also notes that the game was originally inspired by the early Zelda games and their dungeon design before evolving into a challenging soulslike.

Interest in the game was already visible on Steam before launch. According to the provided text, more than 60,000 players had wishlisted the title before release. That fits with the external context, which presents the game as a notable solo-made soulslike with its own twist: stealing moves and abilities from opponents.

The available sources also outline a longer development period. IMPRESS’s press kit says Florian started False Hero after Skyrift in 2019 and worked on it for several years. Another external source says the developer was inspired by the Souls series six years ago and has been working on False Hero ever since. Together, that paints the picture of a project that did not emerge as a quick indie release, but as a long-running solo development effort.

The name Torchlight Games appears in multiple contexts. In the source text, the game is linked to Florian, while the external False Hero homepage is hosted on the Torchlight Games site. The provided information does not make clear whether Torchlight Games is a studio, label, or some other affiliation, but the name is directly tied to the game’s presentation and press kit.

The core gameplay hook remains the skill-steal mechanic. Players can take over enemy abilities, including boss attacks labeled as Combat Arts. For some enemies, Insight must first be built up by defeating them repeatedly before their powers become available. That is the central distinguishing feature highlighted in the source and the element that positions the game within the soulslike genre.

Sources

  • Game Rant: "Brand-New Soulslike Game on Steam Launches to 89% Very Positive Reviews"
  • Game Rant: "New Soulslike Games Steam False Hero Reviews"