Gears of War: E-Day PC requirements: ray-tracing GPU, 16GB RAM and SSD

In brief
- Gamespot says Gears of War: E-Day’s PC specs are out, with a ray-tracing-capable GPU, 16GB RAM and an SSD seemingly required.
- On PC, a GPU with dedicated ray-tracing hardware appears to be required; cards without ray-tracing support are reportedly not supported.
- The listed presets all call for 16GB of RAM and an SSD, with targets for 1080p/60fps, 1440p/60fps and 4K/60fps.
What happened
Gamespot reports that the PC specifications for Gears of War: E-Day were published shortly before the game’s release next month. The most notable requirement is that the PC version appears to need a graphics card with dedicated ray-tracing hardware. According to the report, GPUs without ray-tracing support are not supported. That makes the game’s PC requirements stand out, because the source is not only naming higher performance tiers, but also a specific hardware feature as a condition.
In the published specs, all listed presets call for 16GB of system memory. A solid-state drive is also required, although the available information does not mention capacity or a specific SSD type. The source therefore confirms that the game must be installed on an SSD, but not whether that means a minimum amount of free space, an NVMe drive, or another storage class.
For 1080p at 60 fps, the source lists an Nvidia GeForce RTX 2060, an entry-level RTX 5050, or an AMD Radeon RX 6600 with 6GB of VRAM. For 1440p/60fps, the report refers to GPUs with 8GB of VRAM. For 4K/60fps, Gamespot lists a GeForce RTX 5070 Ti with 12GB of VRAM or an AMD Radeon RX 7900 XT. The wording in the report leaves room for interpretation, since it is not fully clear whether these are strict minimum requirements or examples for each preset.
The Coalition says, according to the same report, that it has continued iterating since July and has improved PC stability and performance across a wide range of hardware configurations. That detail matters because it shows the PC version has still been actively updated in the months leading up to release. The exact release date for Gears of War: E-Day is not mentioned in the available information, only that the game is due out next month, according to the report.
Timeline
2026-09-17: Gamespot publishes a report on the PC specifications for Gears of War: E-Day.
Since July: The Coalition says it has continued working on PC stability and performance across a range of hardware.
Next month: Gears of War: E-Day is reportedly scheduled for release, without an exact date being given.
In the published presets: 16GB of RAM and an SSD are listed as requirements each time.
For 1080p/60fps: Gamespot lists an RTX 2060, RTX 5050 or RX 6600 with 6GB of VRAM.
For 1440p/60fps: the source lists GPUs with 8GB of VRAM.
For 4K/60fps: Gamespot lists an RTX 5070 Ti with 12GB of VRAM or an RX 7900 XT.
Background
The PC specifications appear to have been published as part of the run-up to Gears of War: E-Day’s release. The wording in the source leaves room for interpretation, since it is not fully clear whether the listed GPUs are strict minimum requirements or examples for each preset. It is also unclear whether ray tracing is mandatory for all PC presets, or whether the game simply requires hardware that supports ray tracing. The available information also does not mention SSD capacity or any other storage details.
The source does list several concrete hardware tiers, which at least gives a clear sense of scale for the PC requirements. The lowest listed preset is 1080p at 60 fps, followed by 1440p at 60 fps and 4K at 60 fps. The hardware requirements then move from an RTX 2060, RTX 5050 or RX 6600 with 6GB of VRAM to GPUs with 8GB of VRAM, and finally to an RTX 5070 Ti with 12GB of VRAM or an RX 7900 XT. That pattern suggests the PC version supports different performance targets, but the source does not specify which settings or graphics options go with them.
The Coalition is mentioned in the report as the team that has continued iterating on the PC version since July. The source links that work to improvements in stability and performance across a broad range of hardware configurations. That makes it clear the PC version has been actively optimized, but not which patches, builds or test versions were used. It is also unknown whether the listed specifications could still change before release.
The available information also does not include a confirmed release date, a platform list beyond PC, or any additional details about storage, resolution options or graphics presets beyond the targets mentioned. For now, the main concrete takeaway is that Gears of War: E-Day on PC reportedly requires a ray-tracing-capable GPU, 16GB of RAM and an SSD, with higher GPU demands as resolution and frame rate increase.
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Sources
- Gamespot: report on the PC specifications for Gears of War: E-Day