News Pokémon TCG Pocket 7 Aug 2026, 16:162 min read

Pokémon TCG Pocket: declining engagement and upcoming changes

Pokémon TCG Pocket: declining engagement and upcoming changes

Intelligence Summary

  • See the latest changes coming to Pokémon TCG Pocket and what they could mean for players and DeNA.

In short

  • DeNA is planning changes for Pokémon TCG Pocket after a drop in engagement and revenue.
  • The game, launched in October 2024, has already surpassed 200 million downloads.
  • Despite a strong start with $1.9 million in its first 24 hours, DeNA reported a significant 33.2% year-over-year revenue decline.

GAME-scanner analysis

Pokémon TCG Pocket, developed by DeNA and Creatures Inc., got off to a remarkable start with an impressive launch in October 2024. The game generated $1.9 million in its first 24 hours and quickly reached 10 million downloads. However, recent financial reports point to a worrying trend: DeNA has reported a 33.2% decline in its Game Business revenue, partly due to a drop in active users. This raises questions about the game’s long-term sustainability and the strategies DeNA will use to restore engagement.

The decline in users could have several causes, including the highly competitive mobile gaming market and possible shortcomings in the game experience itself. DeNA now has to consider strategic changes to renew Pokémon TCG Pocket’s appeal, especially given how successful the game was in the months following launch.

What does this mean for players?

For players, this situation could mean changes are on the way for the game experience. DeNA may introduce new features or events to boost engagement. There could also be adjustments to monetization, which would affect how players obtain cards and in-game items. Players should keep an eye out for upcoming updates and changes that could alter the game’s dynamics.

Timeline

  • October 2024: Pokémon TCG Pocket launches.

  • November 1, 2024: The game reaches 10 million downloads.

  • May 2026: Downloads climb to 200 million.

  • August 5, 2026: DeNA reports a 33.2% decline in Game Business revenue.

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