
30 Years Strong: Housemarque Revives Arcade Spirit for PS Studios
May 28, 2025 11:00 AMHousemarque, the studio behind the critically acclaimed game Returnal, is celebrating its 30th anniversary while working on its next project, Saros, set for PlayStation 5 release. The studio, known for arcade-style gameplay, has evolved significantly since its inception, transitioning from classic titles like Alien Incident to modern hits such as Resogun and Dead Nation. Creative director Gregory Louden emphasizes the importance of maintaining the arcade spirit, even as the studio explores more ambitious narratives and gameplay elements in Saros, which will take players to a hostile, shape-shifting planet.
Housemarque's success has been bolstered since its acquisition by Sony in 2021, enabling them to pursue their vision with improved resources. The critical acclaim of Returnal has helped establish a strong foundation for the new title, with team members reflecting on previous experiences to enhance player satisfaction and engagement in Saros. With their unique blend of arcade sensibilities and innovative storytelling, Housemarque aims to create unforgettable gaming experiences for players.
What are the key features of Housemarque's upcoming game, Saros?Saros will be a single-player experience set on a hostile, shape-shifting planet. The game promises to incorporate Housemarque's signature arcade gameplay while enhancing the storytelling aspect, something that was implemented successfully in Returnal. Players can expect dynamic gameplay and a focus on overcoming challenges, reflective of the studio's history with skill-based games.
Housemarque has been a staple in the gaming industry for three decades, beginning as a collaboration of two studios: Bloodhouse and Terramarque. Their evolution into a prominent member of PlayStation Studios has enabled them to consistently deliver innovative titles that resonate with a wide audience. The studio's commitment to arcade gameplay remains strong, blended seamlessly with modern gaming narratives, making them a unique force in the industry.

Casey Loh
Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.
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Housemarque’s 30-year journey from pixel-perfect arcade bangers to ambitious narrative-driven games like Saros is proof that evolution doesn’t mean losing your roots. That shape-shifting planet sounds like the perfect playground for their trademark high-stakes, skill-based chaos.

Love how Housemarque keeps that arcade DNA alive even while diving into deeper narratives—Saros sounds like Returnal’s wilder, more unpredictable cousin. Can’t wait to see how they blend their signature tight gameplay with that shape-shifting planet gimmick