EA has recently announced significant changes to Apex Legends' battle pass system, sparking widespread controversy among players. Starting with Season 22, Apex Legends will double its battle passes per season, featuring two shorter passes that are only purchasable with real money, priced at $9.99 each. Previously, players could use earned Apex Coins to get battle passes, allowing them to buy future passes without additional spending. Respawn Entertainment claims this update aims to make the battle pass system "more accessible and valuable," though player backlash has been severe, with many expressing their dissatisfaction on Steam reviews and Reddit.

Why are Apex Legends players unhappy with the new battle pass system?

Players are upset because the new battle pass system requires real money purchases, removing the option to use earned in-game currency. This change limits their ability to buy future passes through game progression alone, necessitating additional out-of-pocket expenses.

Apex Legends, developed by Respawn Entertainment and published by EA, is a popular free-to-play battle royale game. Released in February 2019, it quickly gained a massive player base due to its fast-paced gameplay and unique legend-based mechanics. However, the game's monetization strategies have often been a point of contention, leading to various community-driven feedback and discussions over the years.