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Blizzard's New StarCraft Shooter Led by Ex-Far Cry Boss
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Blizzard's New StarCraft Shooter Led by Ex-Far Cry Boss

Sep 27, 2024 9:55 AM

Blizzard Entertainment is reportedly making its third attempt at developing a StarCraft shooter, led by former Far Cry executive producer Dan Hay. This news surfaced alongside Microsoft's announcement that both StarCraft: Remastered and the StarCraft 2: Campaign Collection would launch on the Game Pass subscription service in November. Bloomberg journalist Jason Schreier revealed this information in a podcast while discussing his book, where he confirmed that, despite a rocky history with StarCraft shooters, the franchise remains alive at Blizzard. The game's previous attempts, including StarCraft Ghost and Ares, were cancelled, but this new project marks a renewed interest in expanding the StarCraft universe beyond its traditional real-time strategy roots.

Will Blizzard's new StarCraft shooter succeed where previous attempts have failed?

While optimism surrounds the new project, Blizzard's history with StarCraft shooters has been fraught with cancellations and challenges. Nevertheless, with Dan Hay's experience and leadership, there’s hope that this new endeavor may finally materialize as a successful addition to the StarCraft franchise.

StarCraft is a seminal real-time strategy (RTS) game series that has had a lasting impact on the gaming landscape since its initial release in 1998. Known for its deep lore and competitive multiplayer functionality, StarCraft has built a passionate community over the years. The franchise's earlier shooter attempts were intended to capture the high-stakes tension and strategic combat of the RTS games, but they ultimately faltered toward development challenges and changing company priorities. With the current wave of remasters and renewed interest in the franchise, fans remain hopeful for a successful shooter that embodies the spirit of StarCraft.



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Alex Riverton

Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.

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