Bungie's upcoming project, Gummy Bears, has reportedly transitioned to a new PlayStation studio amid significant changes at the company, including recent layoffs. This MOBA game draws inspiration from the hit franchise Super Smash Bros, featuring a unique percentage-based damage system instead of traditional health bars. Gamers can expect various modes and distinct character classes such as support, attack, and defense. Additionally, the game aims to appeal to a younger demographic with its lo-fi, colorful aesthetic and opportunities for player customization and social interaction. Although Gummy Bears has been in development for three years, questions remain regarding its place in the competitive live service market.

What is the gameplay style of Bungie's Gummy Bears?

Gummy Bears utilizes a percentage-based damage system akin to Super Smash Bros, allowing players to be knocked back further as their damage increases. The game features multiple modes and three primary class types: support, attack, and defense.

Bungie is well-known for its previous successful franchises, particularly Destiny, a highly popular first-person shooter celebrated for its deep lore and immersive gameplay. With Gummy Bears, Bungie appears to be exploring new territory by combining elements of MOBA gameplay with a family-friendly, vibrant aesthetic, aiming to attract a different audience segment and diversify its portfolio.