Bungie has issued a strict warning against cheating in its upcoming extraction shooter, Marathon, stating that players caught cheating will face permanent bans with no chance for appeal. The studio aims to preserve a fair gaming environment, ensuring player deaths result only from their own mistakes or enemy skill rather than interference from cheaters. To help combat cheating, Bungie has implemented dedicated servers and a 'Fog of War' system that limits players' visibility of the map, reducing the effectiveness of common cheating tools. Despite the commitment to security, Bungie acknowledges that no system can be foolproof and plans to have an appeals process for players who believe they were wrongfully banned. Marathon's 'Server Slam' event will commence on February 26, leading up to its official launch on March 5 for PC, PlayStation 5, and Xbox Series X and S.

What measures are being taken to prevent cheating in Marathon?

Bungie is employing dedicated servers, a 'Fog of War' system to limit player visibility, and a dual-component security system to prevent cheating in Marathon. Players are encouraged to report any cheating incidents during the game's security-focused 'Server Slam' event.

Marathon, set in the perilous world of Tau Ceti IV, challenges players to engage in intense extraction scenarios, emphasizing skill and strategy over unfair advantage. This game, a revival of a classic Bungie title from the 1990s, is positioned to attract both new gamers and fans of the original with its updated mechanics and robust security measures to foster a competitive gaming environment.