Activision's upcoming title, Call of Duty: Black Ops 7, is experiencing iterative changes during its Early Access Beta, aimed at optimizing matchmaking and weapon balance based on community feedback. Treyarch has announced alterations to the Open Moshpit playlist to include varied skill matchmaking, intending to enhance player experience. This beta also sees an adjustment to the time-to-kill (TTK) for popular weapons such as the Dravec 45 and M8A1, which will be balanced to fit the overall pacing of gameplay. Additional updates to perks, UI, and movement mechanics are also expected ahead of the full release on November 14, 2025. Players have already reported issues related to cheating despite the beta's security requirements, raising concerns about maintaining fair competition in multiplayer modes.
What major updates have been introduced in the Black Ops 7 beta?In the Black Ops 7 beta, significant updates include a new matchmaking approach aimed at providing more varied experiences, adjustments to weapon time-to-kill for balance, and enhancements to in-game mechanics like perk slots and movement behavior. Additionally, players can expect ongoing tweaks based on beta feedback as the game approaches its full launch.
Call of Duty: Black Ops 7 is part of the long-running Call of Duty franchise known for its intense multiplayer experiences and cinematic single-player campaigns. The Black Ops series is especially recognized for its engaging narratives and innovative gameplay mechanics that have evolved over multiple iterations, keeping the series relevant amidst emerging competition in the battle royale and tactical shooter genres.
Comments
Always refreshing to see beta adjustments that actually address core gameplay flow rather than just slapping on new cosmetics. Still crossing my fingers they sort out the cheating situation before launch - nothing kills a multiplayer vibe faster than unfair matches.
Nice to see Treyarch actually listening to player feedback this time around, though I'll believe the anti-cheat improvements when I see them in action. The TTK tweaks sound promising, but balancing CoD weapons always feels like trying to solve a Rubik's cube blindfolded.