Concord Shuts Down September 6, Refunds for PS5 and PC Players
Sep 03, 2024 4:29 PMConcord, the recently launched team-based shooter for PS5 and PC, will be going offline on September 6, just 11 days after its release. The game's director, Ryan Ellis from Firewalk Studios, announced that both platforms will provide full refunds to players. Despite some positive community feedback, the game failed to engage a significant player base, peaking at only 697 players on Steam at launch and dropping to as low as 30 shortly thereafter. This disappointing launch has prompted the developers to reevaluate the game's future and consider multiple options moving forward.
nWhat happened to the game Concord after its launch?Concord's launch was met with poor reception, resulting in the decision to take the game offline shortly after its release. Full refunds will be issued for players who purchased the game on PS5 and PC, as the developers plan to regroup and possibly rethink the game's direction.
Concord was marketed as a team-based shooter with elements reminiscent of popular games like Team Fortress 2 and Destiny. Unfortunately, despite eight years of development, its debut has not met expectations, raising questions about the future of innovative titles in the live-service market. With a strong community presence but a lack of gameplay engagement, Firewalk Studios faces a considerable challenge in reviving Concord's potential.
Casey Loh
Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.
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It’s a bummer to see Concord go offline so soon, especially after eight years of development. This situation really highlights the challenges that new live-service games face in attracting and retaining players, even with a solid concept in place.
It's a real bummer to see such a hyped title like Concord go offline so quickly, especially after years of development. It’s a tough reminder that even with a solid concept, engaging the player base is where the real challenge lies in the crowded shooter market.
It’s such a bummer to see Concord tank so quickly after what seemed like a promising launch. It really highlights the unpredictable nature of the live-service market, where even years of development can’t guarantee player engagement.