
Dishonored 2, developed by Arkane Studios, faced a difficult financial journey, costing more to produce than the iconic Skyrim yet struggling with sales. A former developer revealed that despite its underperformance, the game provided a crucial "seal of quality" that ultimately saved the studio’s reputation. Following the disappointing sales of Dishonored 2 and its sequel, Arkane had to confront questions about its future viability. The studio distinguished itself through quality over trends, allowing projects like Deathloop to flourish, despite the struggle with the live service title Redfall, which fell short in comparison. This article underscores the importance of quality in game design amid changing industry demands.
How did Dishonored 2 help save Arkane Studios?Despite struggling financially, Dishonored 2 became a hallmark of quality that helped uphold Arkane's reputation, eventually aiding it in future successes like Deathloop. The game showcased the studio's dedication to polished gameplay rather than following industry trends.
Dishonored 2, released in 2016, is a critically acclaimed stealth action-adventure game known for its rich storytelling and immersive world-building. It serves as a sequel to the original Dishonored, which established a loyal fanbase due to its innovative gameplay mechanics and narrative depth. The game's unique blend of supernatural abilities and player choice contributed to its lasting legacy, positioning it as a significant title within the Bethesda catalog.
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