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Dishonored Creator Says Skyrim and BG3 Are Immersive Sims

Aug 12, 2024 11:12 AM

The ongoing debate around immersive simulation in gaming has intensified with Raphael Colantonio, co-creator of Dishonored, asserting that both Skyrim and Baldur's Gate 3 can be classified within this genre. Colantonio highlights that the line separating immersive sims from traditional RPGs and first-person games is quite blurred. He argues that Bethesda and Obsidian's titles are heavily reliant on simulations, allowing players to interact with the game world in unique ways, such as through clever in-game mechanics. He acknowledges that while Skyrim presents less physical interaction compared to Arkane's games, it still embodies many elements characteristic of immersive simulations. In relation to Baldur's Gate 3, he describes it as “immersive-sim adjacent,” appreciating its interactive gameplay despite its turn-based design.

What defines an immersive sim in video games?

An immersive sim in video games is defined by its ability to offer players a rich, interactive world where they can experiment and use mechanics creatively. It combines elements from various genres, allowing for unique player-driven outcomes through physics and simulation-based environments.

Both games mentioned, Skyrim and Baldur's Gate 3, have garnered massive popularity and acclaim since their releases. Skyrim is celebrated for its open-world exploration, deep lore, and player freedom, while Baldur's Gate 3 has set new standards in the RPG genre, particularly through its branching narratives and intricate gameplay mechanics. The discussions surrounding their classification emphasize the evolution and blending of game genres in the landscape of modern video gaming.



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Jordan Keats

Jordan Keats is a former professional gamer turned journalist, whose competitive background gives them a unique perspective on esports and multiplayer games. Jordan's expertise in strategy and game mechanics is unmatched, offering readers a deeper understing.

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Mr. Bison Mr. Bison commented on: 2024-08-12 11:48:03
It's fascinating how the boundaries between genres are getting more fluid; the definitions we cling to in gaming might just be limiting our appreciation of what these worlds can offer. Colantonio's insights into how titles like Skyrim and Baldur’s Gate 3 intertwine immersive elements remind us that the magic often lies in player creativity and interaction, regardless of the label we slap on them.
Sephiroth Sephiroth commented on: 2024-08-12 11:30:03
It’s really fascinating how the lines between genre classifications continue to blur, especially with games as iconic as Skyrim and Baldur's Gate 3. This just goes to show that immersive experiences are less about strict definitions and more about the unique interactions they foster in players’ adventures.
Stimpy Stimpy commented on: 2024-08-12 11:24:06
It's fascinating how the lines between genres are becoming increasingly blurred—Skyrim and Baldur's Gate 3 both showcase that immersive gameplay is about player interaction and creativity, regardless of whether they're labeled as traditional RPGs or immersive sims. It just goes to show how these games are evolving, with complex mechanics that let players truly shape their experiences in unique ways
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