Larian Studios recently hosted a Reddit AMA, revealing exciting updates about their upcoming title, Divinity. Following the success of Baldur’s Gate 3, the developer has expanded its team to around 500 employees to create a cinematic RPG that promises to offer player choice and consequences. The new looting system will feature handcrafted items, steering clear of the random loot mechanics seen in the original Divinity: Original Sin games. Co-op gameplay will be available at launch, allowing modders to increase player counts. However, native WASD keyboard movement won't be supported initially. Significant changes to the Divinity Engine are in place, enhancing the game's performance and features. New gameplay mechanics may include swimming, and the camera perspective will resemble that of Baldur's Gate 3, blending top-down and third-person views. Throughout the AMA, Larian emphasized their dedication to storytelling, character significance, companion relationships, and a distinctly darker, more hopeful narrative than previous entries.

What new features can we expect in Divinity?

Divinity will introduce a range of new features including a modified looting system focused on handcrafted items, co-op gameplay available at launch, a new combat system, and improved character customization options. Additionally, mechanics like swimming and enhanced companion interactions are also on the horizon.

Divinity will be a continuation of Larian's successful RPG genre, building on the legacy of the Divinity series while being a standalone entry. The studio is known for its deep storytelling, rich character development, and player agency, which fans can anticipate as major components of the new game. With the team’s commitment to expanding gameplay options and narrative depth, Divinity is set to make a significant impact in the RPG landscape.