
Don't Nod Takes Us to Space with Help from European Space Agency
Jun 08, 2025 7:48 PMDon’t Nod has officially announced their upcoming game, Aphelion, set for release in 2026. This marks the studio's first foray into a human story located in space, diverging from their previous titles like Life is Strange. Players will take on the role of astronaut Ariane Montclair, who finds herself crash-landed on a new planet called Persephone, which may hold the key to humanity's survival as Earth faces collapse. The game, available on Xbox Series X/S, PlayStation 5, and Steam, emphasizes survival mechanics and breathtaking visuals, enhanced by a partnership with the European Space Agency to ensure a realistic portrayal of space exploration. A trailer for Aphelion was revealed during the Xbox Games Showcase 2025, showcasing the stunning environments and gripping narrative players can expect.
nWhat is Don’t Nod’s Aphelion about?Aphelion revolves around astronaut Ariane Montclair on a quest to save humanity by exploring a distant planet as Earth's future hangs in the balance. Players will navigate the challenges of space survival while dealing with reality-bending phenomena to reunite with her partner, Thomas Cross.
nDon’t Nod Entertainment is known for their narrative-driven games, with notable titles like Life is Strange and Jusant. Their storytelling often weaves in emotional depth and complex characters, and Aphelion appears to maintain this ethos while venturing into the unfamiliar territory of space exploration. The collaboration with the European Space Agency not only lends scientific credibility to the game's narrative but also aims to inspire players with the goals of real-world space endeavors.

Casey Loh
Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.
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Swapping small-town drama for interstellar survival Bold move, but if anyone can make space feel as emotionally raw as a Life is Strange hallway conversation, it’s Don’t Nod. That ESA collab better mean we get zero-gravity tears.

Don’t Nod taking their signature emotional storytelling to space is such a vibe—can’t wait to see how they blend survival mechanics with their usual narrative magic. Partnering with the ESA for realism just adds that extra layer of cool to an already intriguing premise.