Dune Awakening: Designed for Controllers, PC Release First
Feb 04, 2025 5:39 PMDune: Awakening is being developed for PC first but is designed with controller support in mind, according to producer Nils Ryborg. This focus aims to ease the transition between PC and console platforms, which can often be complex for traditionally PC-oriented games. Ryborg, who has experience in porting other games, emphasizes that from the beginning, Dune: Awakening was crafted to allow seamless controller navigation. Although a release date for the PC version remains unknown, the developer assures that console players won't face significantly different gameplay mechanics. This dedication to co-designing for both formats ensures that players can enjoy a richer experience, regardless of their chosen platform.
Will Dune: Awakening have significant differences between PC and console versions?No, producer Nils Ryborg states that Dune: Awakening has been designed with controller compatibility from the start, meaning the gameplay experience should remain consistent across both PC and console versions.
Dune: Awakening is an open-world survival MMO set in the Dune universe, known for its deep lore and strategic gameplay elements. Following the iconic stories of Frank Herbert's novels and the acclaimed film adaptations, the game promises to offer players a rich experience filled with exploration and survival against the backdrop of a harsh desert environment. The anticipation for this title aligns with the current trend of blending survival mechanics with immersive narratives.
Jordan Keats
Jordan Keats is a former professional gamer turned journalist, whose competitive background gives them a unique perspective on esports and multiplayer games. Jordan's expertise in strategy and game mechanics is unmatched, offering readers a deeper understing.
Follow us
Fans
Fans
Fans
It’s cool to see *Dune: Awakening* taking a play your way approach, making sure neither PC nor console players feel like second-class citizens. Nils Ryborg’s focus on seamless controller integration from the start shows a real understanding of how important accessibility is in today’s gaming landscape.
It's refreshing to see a game like *Dune: Awakening* prioritize cross-platform accessibility from the ground up, especially with how tricky it can be to balance PC and console controls. Nils Ryborg’s approach gives me hope that the game will deliver a smooth, immersive experience no matter how you choose to play.