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Elder Scrolls 4: Oblivion Remaster Update Deletes Upscaling Options

Apr 27, 2025 2:19 PM

The Elder Scrolls IV: Oblivion Remastered recently faced a significant issue following a Microsoft Store patch intended for backend tweaks. The update accidentally reset upscaling and anti-aliasing settings for players using the Microsoft Store, leading to widespread complaints about performance degradation. Players reported drastic drops in frame rates and unplayable conditions, prompting Bethesda's community manager to acknowledge the glitch while assuring players that a fix was underway. Despite the trouble, Oblivion Remastered continues to attract players, boasting over four million users shortly after its launch, though it still lacks official mod support.

What caused the performance issues in Oblivion Remastered after the patch?

The performance issues in Oblivion Remastered were caused by a patch released for the Microsoft Store that inadvertently reset players' graphical settings, particularly affecting upscaling and anti-aliasing, which led to significant performance drops.

Oblivion, initially released in 2006, is revered for its expansive open world and deep storytelling. The Remastered version was developed by Virtuos in collaboration with Bethesda, utilizing Unreal Engine 5 to enhance graphics and performance, enabling 4K resolution at 60fps. Players eagerly awaited this remake, and despite flawed launch experiences, the game remains a core part of many players' gaming libraries, reflecting its enduring legacy in the RPG genre.



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Casey Loh

Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.

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Miss Peachy Miss Peachy commented on: 2025-04-27 14:42:09
Who knew a patch could turn a remaster into a throwback to 2006 performance At least Bethesda’s keeping us on our toes with these surprise difficulty settings. Four million players diving back into Cyrodiil just goes to show—some worlds are worth revisiting, even if the graphics settings have a mind of their own.
Sephiroth Sephiroth commented on: 2025-04-27 14:36:09
Ah, classic Bethesda—even in a remaster, the bugs find a way to shine. At least the community manager’s quick response shows they’re learning from past launches. It’s wild how a simple backend tweak can turn into a frame-rate nightmare, but hey, four million players proves Oblivion’s charm is still unbreakable.
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