Wyrdsong, the anticipated game from Something Wicked Games, which boasts a team of veterans from Bethesda and Obsidian, faces significant challenges as its development shifts to a "skeleton crew." Originally announced in 2022, the game was set to explore historical fantasy themes around the formation of the Knights Templar in Portugal. However, the project has struggled to secure funding, leading to key staff departures, including co-founder Charles Staples and former Starfield lead designer Will Shen. The game’s scope has been reduced from an expansive open-world experience to a more manageable zoned map with a roguelite system integrated into its narrative. Despite these obstacles, project lead Jeff Gardiner remains determined to seek new investment opportunities while acknowledging the tough road ahead for Wyrdsong.

What is the current status of Wyrdsong's development?

The development of Wyrdsong is currently transitioning to a smaller team due to funding difficulties, resulting in changes to the game's scope and structure. Efforts are ongoing to secure new financial backing to continue progress.

Wyrdsong is designed as a unique historical RPG that intertwines supernatural elements with real historical contexts, aiming to provide players with an immersive experience set in a rich narrative environment. The adjustments in its development reflect broader challenges in the gaming industry, especially for new studios seeking to innovate while maintaining financial viability.