In a recent interview, Naoki Hamaguchi, the director of Final Fantasy 7 Remake, assured fans that the upcoming third installment will not compromise on graphical quality despite its multiplatform release. Concerns arose following the series' success on platforms like Xbox Series S and Nintendo Switch 2, leading to speculation about reduced graphics. However, Hamaguchi emphasized that development is centered around high-end PC environments, ensuring that graphical fidelity remains high. The team is committed to creating assets with quality in mind rather than downgrading for less powerful systems. Final Fantasy remains a cornerstone of the RPG genre, selling over 200 million copies globally, including 8.7 million for the remake series, showcasing its enduring popularity and market reach.
Will Final Fantasy 7 Remake 3 have lower graphics quality on console versions?No, Naoki Hamaguchi has confirmed that the graphical quality will remain high and will not be compromised despite the transition to multiplatform releases.
Final Fantasy 7 Remake, derived from the original 1997 classic, reinterprets its beloved story and characters while integrating advanced technology and gameplay mechanics. The series has garnered a significant following and critical acclaim, revitalizing interest in the franchise and contributing to the RPG genre's richness. Its evolution underscores the balance of nostalgia and innovation, appealing to both longtime fans and newcomers alike.
Comments
Nice to see them sticking to their guns on visual fidelity, especially with how iconic the FF7 world is. Honestly, multiplatform releases these days don't have to mean a downgrade if the devs are smart about scaling.
It's reassuring to hear they're prioritizing high-end PC as the baseline; that approach usually bodes well for all platforms. Keeping the visual bar high for a finale this anticipated just feels right for the legacy.