The development of Final Fantasy 7 Remake Part 3 is progressing smoothly, with the game director, Naoki Hamaguchi, confirming that the title for this highly anticipated sequel has been finalized. The third installment continues to utilize Unreal Engine 4, favoring familiarity and stability over the newer Unreal Engine 5, which can present challenges. This decision aims to ensure a seamless experience across platforms like Xbox Series X/S and Nintendo Switch 2, where the game has already reached a playable state. The team is focused on optimizing the game for the Switch 2, following the successful launch of the previous chapter, Rebirth.

What engine is Final Fantasy 7 Remake Part 3 using?

Final Fantasy 7 Remake Part 3 is using Unreal Engine 4, as the development team decided to stick with it for its familiarity and customization capabilities, which help ensure a stable gaming experience across platforms.

Final Fantasy 7 Remake is part of a beloved series by Square Enix, reimagining the classic 1997 RPG into a new format with updated graphics and gameplay. The series has gained massive popularity and fan engagement, leading to high expectations for each installment. With the Remake trilogy, the storytelling is enriched with meta-narratives that expand the original plot, giving longtime fans and new players an engaging experience.