Former PlayStation executive Chris Deering revealed that the exclusivity of Grand Theft Auto 3 and its successors was a strategic move to outmaneuver the impending launch of Xbox. Concerned about competition, the PlayStation team engaged with third-party publishers to secure a two-year exclusivity deal with Take-Two for GTA 3, Vice City, and San Andreas. Deering acknowledged that the decision played a vital role in the franchise’s explosive success, positioning Xbox at a disadvantage during its early days compared to the PlayStation 2.

Why was Grand Theft Auto 3 originally made exclusive to PlayStation?

The original exclusivity deal for Grand Theft Auto 3 was a strategic move by PlayStation to secure their market dominance against the upcoming Xbox launch. Executives recognized the value of exclusivity in gaining an edge in the rapidly evolving gaming landscape.

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Grand Theft Auto 3 (GTA 3), released in 2001, is credited with revolutionizing the open-world genre. Set in the fictional Liberty City, it introduced players to a 3D gameplay experience that set new benchmarks in storytelling, character development, and immersive gameplay. Its success paved the way for future titles in the series, solidifying Grand Theft Auto as a flagship franchise for Rockstar Games and a cornerstone of gaming culture.