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Frostpunk 2 Sells 350K Copies, But Share Prices Plummet
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Frostpunk 2 Sells 350K Copies, But Share Prices Plummet

Sep 24, 2024 11:17 AM

Frostpunk 2 has achieved a significant milestone, selling over 350,000 copies since its release on September 20, 2024, according to developer 11 bit studios. The game has reportedly generated enough revenue to cover development and marketing costs. However, the studio faces a challenging post-launch scenario, as its share price saw a drastic decline of 38% due to fewer players than anticipated, peaking at only 35,533 concurrent users on Steam, far below the expected 80,000 to 100,000 range. Despite receiving a 'mostly positive' rating on Steam, currently sitting at 71%, the game has sparked disappointment among some players as it diverges significantly from its predecessor, prompting concerns about its visibility and sales.

nWhat are the sales figures for Frostpunk 2 and how does it compare to its predecessor?

Frostpunk 2 has sold over 350,000 copies since its release, surpassing the original Frostpunk's initial engagement statistics, which peaked at 29,361 concurrent players on Steam at launch. However, in terms of player engagement, the second installment's peak of 35,533 concurrent players fell short of expectations, leading to concerns over its reception and future sales potential.

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Frostpunk is a city-building survival game set in a post-apocalyptic frozen world, where players manage resources and make difficult moral decisions to ensure the survival of their city. The original game received critical acclaim for its innovative mechanics and thematic depth, paving the way for anticipation surrounding the sequel. Frostpunk 2 aims to enhance these foundations, but it has faced mixed responses due to its significant evolution beyond the first game's formula.



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Casey Loh

Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.

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