The newest entry in the God of War series, Sons of Sparta, has come under fire from its original creator, David Jaffe. Launched as a 2D side-scroller, this game focuses on the youth of Kratos and his brother Deimos during their training at the Spartan Agoge. Despite the concept's potential for excitement, Jaffe has publicly criticized the game, declaring it one of the worst decisions ever made for the franchise. In his YouTube review, he expressed disappointment in the gameplay and narrative choices, labeling the product as "crap" and questioning what the developers were thinking. His comments highlight the struggle between the expectations of longtime fans and the creative directions taken by modern game development.
What did David Jaffe say about God of War: Sons of Sparta?David Jaffe criticized Sons of Sparta, stating it was not the game he envisioned and called it "crap" and "stupid." He expressed confusion over its existence and indicated that the game deviated too much from the core character of Kratos, making it less appealing to fans of the series.
God of War: Sons of Sparta marks a shift for the franchise, moving from the traditional 3D arena battles to a lighter 2D metroidvania style. The original God of War, launched in 2005, was groundbreaking for its intense combat mechanics and deep storytelling. With this new entry, the expectation was for a fresh take on beloved characters, but Jaffe's strong criticism indicates that this might not resonate with the loyal fanbase that has followed Kratos's journey through Greek and Norse mythology.
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