Obsidian Entertainment is gearing up for the release of Grounded 2, set to enter early access on July 29, 2025. The sequel to the popular backyard survival game Grounded aims to expand the gaming experience by introducing mounts or "buggies" for players to ride, a feature not feasible in the first game due to the confined space. The sequel is not only larger but also built on Unreal Engine 5, enhancing visuals and gameplay mechanics. The studio confirmed the story structure of Grounded will continue to focus on a clear beginning, middle, and end, and teased ideas for a potential Grounded 3. Grounded 2 is co-developed with Eidos Montreal, marking a cooperative approach to development. Meanwhile, the original Grounded will continue to be supported even after the sequel's launch.
Will Grounded 2 keep the same gameplay mechanics as the original?While Grounded 2 introduces new mechanics like riding mounts, it retains the core gameplay structure that fans loved from the first game, focusing on survival and exploration in a larger and more visually appealing environment.
Grounded first launched in 2022 after a successful early access period, quickly gaining popularity for its unique premise of exploring a backyard as shrunken players. The game's survival mechanics draw inspiration from titles like The Forest and Subnautica, offering players a captivating mix of adventure and combat against everyday backyard threats. The anticipated sequel seeks to build on this foundation, promising even more depth and engagement for both new and returning players.
Comments
Mounts in Grounded 2 Guess we're finally getting that backyard rodeo experience we never knew we needed. Props to Obsidian for keeping the original game alive while leveling up the sequel—hope the bugs are as fun to ride as they are to fight
(Keeps it light and playful while nodding to the new feature and support for the first game, without retreading the other comments.)
Riding giant bugs in Unreal Engine 5 sounds like the perfect mix of absurd and awesome—can't wait to see how they expand the backyard sandbox. Also love that they're keeping the original alive while building something fresh
(Keeps it casual while highlighting the cool new tech and sequel approach without echoing the other comments about core mechanics or survival elements.)