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Jade Empire’s Fate Changed by Microsoft’s 'Moronic Advice'

Feb 26, 2025 3:59 PM

BioWare co-founder Dr. Greg Zeschuk reflects on the untapped potential of the martial arts RPG Jade Empire, revealing that the game's launch timing at the end of the original Xbox's life cycle was a major setback. Released on April 12, 2005, shortly before the Xbox 360's debut, Zeschuk criticized Microsoft's advice to release the game early, suggesting that a later launch could have positioned it as a standout title for the new console. He speculated that with additional development time, Jade Empire could have evolved into a new flagship franchise for BioWare. Despite its initial shortcomings, exploring how Jade Empire could have thrived helps us understand BioWare's legacy, especially as they now focus on the upcoming Mass Effect title amidst restructuring and project challenges.

Could Jade Empire have become a major franchise for BioWare? nYes, if it had launched as a title for the Xbox 360, it might have established itself as a significant franchise, especially considering the console's lack of RPGs at launch.n

Jade Empire is a martial arts-themed action RPG developed by BioWare and released for the Xbox and later for PC. It is set in a fictionalized version of ancient China and combines a rich narrative with action-based combat. While not as widely recognized as other BioWare franchises like Mass Effect or Dragon Age, Jade Empire garnered a loyal fanbase and left an impact on role-playing games during its time. The potential for a sequel or spiritual successor has been discussed in the years since its release, reflecting ongoing interest in the game and its universe.



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Alex Riverton

Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.

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