The upcoming god-sim game Anlife: Motion-Learning Life Evolution is set to launch on Steam on February 12. Developed by the Japanese start-up Attructure, Anlife uses innovative machine learning technology to create a vibrant world populated by blocky, monocolored creatures that navigate their environment autonomously. Players can choose to observe the evolution of these creatures or intervene dramatically by unleashing meteor showers. This title arises against the backdrop of previous criticism from renowned filmmaker Hayao Miyazaki, who deemed similar technology an "insult to life" when presented nearly a decade ago. Anlife aims to develop a unique evolution experience where success in survival allows creatures to pass on traits, gradually resulting in changes over generations.

What is Anlife: Motion-Learning Life Evolution about?

Anlife is a relaxing evolution simulation game where players oversee AI-driven creatures that learn to navigate and adapt in their environment through machine learning. Players can let the creatures thrive or bring chaos, shaping their evolutionary progress.

Anlife provides a unique take on the evolution genre, drawing inspiration from legendary game designer Peter Molyneux. With its focus on AI learning, the game aims to create a more dynamic and engaging experience in which players can witness the birth of new life forms and potentially develop complex civilizations in future iterations. The vibrant design of the creatures offers a stark contrast to the more controversial humanoid models that previously generated negative reactions from industry figures like Miyazaki, showcasing the evolution of both technology and creative direction in game development.