The mystery surrounding the demonic statue in the Mojave Desert has been unraveled as it promotes the newly announced RPG, Divinity, by Larian Studios. This upcoming game is set to continue the legacy of the Divinity franchise, which began with Divine Divinity back in 2002 and gained popularity with Divinity: Original Sin in 2014. The statue's reveal at The Game Awards 2025 caught attention and tied back to new trademark registrations for Divinity, hinting at a fresh direction for Larian following the success of Baldur's Gate 3. Larian founder Swen Vincke had previously expressed a desire to create new projects rather than sequels.

What is the significance of the new Divinity game revealed at The Game Awards 2025?

The significance lies in Larian Studios' commitment to expanding their portfolio beyond sequels, showcasing their ambitious plans to develop a new RPG that builds on the franchise’s legacy while exploring unique narratives and gameplay mechanics. With the success of Baldur's Gate 3, the expectations are high for this new entry in the beloved Divinity series.

Divinity's origins date back to 2002, with a mix of tactical combat and rich storytelling that has captivated RPG fans for over two decades. The critically acclaimed Divinity: Original Sin and its sequel paved the way for modern RPG design, emphasizing player choice and cooperative gameplay. As Larian moves forward with Divinity, the gaming community eagerly anticipates innovative features that will define this next chapter in the series.