Supertrick Games has addressed the recent controversy surrounding the use of AI in the development of their game Let it Die: Inferno, which has debuted today. Initial claims suggested significant AI integration in creating various game elements, including art, music, and voice work. However, the developer clarified that AI voices were specifically designed to suit the characters in question, ensuring no human likenesses were used. They also explained that while generative AI helped pinpoint rough base images for in-game visuals, all final designs were deeply refined by artists. Furthermore, AI played a role in music creation but was mainly used for initial drafting, with most audio tracks rebuilt manually afterwards. Despite the clarifications, player reviews on Steam have been mixed as the game shifts from its predecessor's asymmetrical multiplayer format to a more direct PvEvP experience.

What are the main features of Let it Die: Inferno?

Let it Die: Inferno features real-time multiplayer combat in a PvEvP framework, allowing players to compete directly against one another while also encountering AI-driven elements. The game aims to capitalize on the eccentricity of the original with a fresh take on gameplay mechanics while integrating generative AI in a creative rather than a cost-cutting manner.

Let it Die: Inferno is the sequel to the unique asymmetrical multiplayer title Let it Die, developed by Grasshopper Manufacture and co-created by Supertrick Games. The game is known for its dark humor and challenging gameplay mechanics, attracting a dedicated fanbase since its release. This new installment aims to reinvent the gameplay experience while maintaining the quirky charm that fans love.