Bungie's highly anticipated extraction shooter Marathon is currently experiencing a successful Server Slam event, which has garnered impressive player numbers across platforms. The free-to-play period, running from February 26 to March 2, has drawn a peak of 143,621 concurrent players on Steam alone, indicating a strong interest ahead of its full launch on March 5. Despite this surge, Marathon's user interface has faced criticism, with players citing an unintuitive design and visual clutter. Bungie is actively seeking feedback and working on addressing bugs, providing tips for enhancing PvP experiences, and hoping to make improvements pre-launch. This Server Slam event mirrors other successful transitions from stress tests to high launch sales in the gaming community.

What is the main issue players have with Marathon's user interface?

Players have criticized Marathon's user interface for being unintuitive, with many finding the item icons confusing and the overall design visually cluttered, making menu navigation challenging.

Marathon, developed by Bungie, marks a return to the company’s roots in multiplayer gaming, showcasing their experience and innovation in the genre. After a long stretch of focusing heavily on Destiny, Bungie seeks to create a unique take on extraction shooters, a genre that has gained significant popularity in the gaming community. This shift is aimed at captivating both longtime fans and new players, especially with its competitive price point of $39.99 upon full release.